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ninJason Chan
ninJason Chan
3D Character artist - open for work
PE, South Africa

Summary

One of the Jason Chans in the Art Industry
Chinese South African 3D Senior Character artist with a strong passion on creating Stylized characters for Video games/ animation.

Skills

3D Modeling3D VisualizationCharacter ModelingCharacter Design

Software proficiency

Blender
Blender
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
DaVinci Resolve
DaVinci Resolve

Productions

    • Video Game
      Horizon Hunter's gathering
    • Year
      2026
    • Role
      3D character artist
    • Company
      Guerrilla Games
    • Video Game
      Horizon Forbidden West: Burning Shores
    • Year
      2023
    • Role
      Character Artist
    • Company
      Guerrilla Games

Experience

  • 3D character artist at Nexus Studios
    April 2026 - Present

    Freelance remote work on video game characters

  • 3D character artist at Studio Hotaru
    Tokyo, JP
    December 2025 - March 2026

    Freelance outsourcing job

    Worked on a character for their video game

  • Senior 3D Character Artist at Liquid Ice Studios
    THe Hague, NL
    August 2024 - November 2025

    Create Stylized Human/ creatures for their mobile games

    mentored interns

  • 3D Character Artist at Guerrilla B.V.
    Amsterdam
    August 2021 - August 2024

    Mainly worked on the characters for the next Guerrilla IP

    Helped create 3D characters for Horizon Forbidden west DLC: Burning shores

  • 3D Character Artist at FistBump Studios (formerly: Reiki Gravity)
    Shenzhen , China
    July 2020 - April 2021

    I am responsible for creating stylized 3D game characters.

    Cinematic, mid, and low-poly models

  • Intern at Boomtown
    Port Elizabeth, South Africa
    January 2019 - July 2020

    Advertising design for commercial companies, mainly in charge of vector animation and video editing.